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>w:\lua-5.0\src\lib\loadlib.c(88) : fatal error C1083: Cannot open include
>file: 'windows.h': No such file or directory
>
>Indeed, the Xbox SDK doesn't have a windows.h

But somehow one of these are defined: _WIN32, __WIN32__ , WIN32.
We thought these identified Windows systems and no others...
Is your code somehow defining them?

>Not that I think I'm going to need that particular library though.

So define USE_LOADLIB to be 0.

Thanks for the report.
--lhf