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compiling for Xbox raises the following error:

w:\lua-5.0\src\lib\loadlib.c(88) : fatal error C1083: Cannot open include
file: 'windows.h': No such file or directory

Indeed, the Xbox SDK doesn't have a windows.h, and I don't know of any
special preprocessor directive that the compiler defines that could enable
target identification in that particular case.
Trying to include xtl.h, the master header file for xbox projects, raises
other errors that make me think a specific implementation need be written
and the win32 code is not usable.

Not that I think I'm going to need that particular library though.


-----Message d'origine-----
De : Luiz Henrique de Figueiredo [mailto:lhf@tecgraf.puc-rio.br]
Envoyé : mercredi 2 avril 2003 02:17
À : Multiple recipients of list
Objet : [ANNOUNCE] Lua 5.0 (pre-release) now available


A pre-release of Lua 5.0 (final) is now available for downloading at
        http://www.lua.org/ftp/lua-5.0.tar.gz

This is a pre-release because we have made several changes in config and
Makefile since Lua 5.0 (beta) and would like to test them before freezing
the
package. So, please download and compile it, taking some time to read
config,
and let us know if there are any compilation problems (or bugs in the
code!).

The tarbal includes an updated reference manual in HTML, but no indices.
A complete manual in HTML and a PDF version will be available on the site
when Lua 5.0 final is released.

If no installation problems are found and reported in a week or so, we'll
release Lua 5.0 final.

Thanks for your help and patience.
--lhf