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Brett Kapilik wrote:
> Thanks for the reply.  I tried changing the padding, etc.  However, that
> does not seem to have an effect.  On further investigation, it is starting
> to look like a Windows/VC++ problem.  You see, when doing a Debug build, I
> am getting the assertion from _CrtIsValidHeapPointer().

99.9% of the times that problem occurs when you have a dynamic memory
overrun.


Ignacio Castaño
castanyo@yahoo.es



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