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Hi Paul,
Well that's just the kind of thing I was looking for some time ago. I
was looking at PyGUI, which builds on PyGame, and also uses SDL as base.
I was thinking: 'Someone do that in Lua, damit!' *g*

Thanks, Martin
P.S. could you maybe supply some screenshots or such?

paul@theV.net wrote:
> well, I've got a GPL project at
> 
> http://www.gime.org/twiki/bin/view/Gime/GraphicFrontend
> 
> which provides a very thin graphics layer written in C, and the
> entire GUI stuff is implemented in pure Lua. It even comes with
> a GUI editor to assemble widgets visually and later export them
> into Lua scripts.
> 
> Unfortunately, I've got not enough time to polish it up (clean
> up code mess, document it with tutorials, etc). It is still quite
> a toy. But nevertheless, people interested in implementing Lua
> GUI may take a look. The code base is small enough to get hands
> on in an afternoon ;-)
> 
> Regards,
> .paul.