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- Subject: Re: asking for help on porting to GP32
- From: "pion1013 <pion@...>" <pion@...>
- Date: Wed, 08 Jan 2003 12:33:14 -0000
--- In firstname.lastname@example.org, "pion1013 <pion1013@n...>"
> I'm trying to port Lua 4.0.1 to GP32, a handheld game machine based
> on an ARM chip.
> The entry point of any program written for GP32 with it's SDK is
> Main, not main or WinMain. The problem is, if I want to use any of
> the lua-calling function (say, lua_open()), the compiler gives me
> error, saying "Undefined symbol main (referred from kernel.o)."
> I'm suspecting Lua is reffering to main() function. Where should I
> look into, and what should I change? Please help.
> I'm using ARM Developer Suite (or ADS for short) v1.2 and the
> processor is ARM9TDMI.
> Won-Seok "Pion" Chang
> Griffon Studio
Thank you all, I solved this problem. In the core Lua, exit() caused
I have another problem now, but oh well, life have been always like
Won-Seok "Pion" Chang