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- Subject: asking for help on porting to GP32
- From: "pion1013 <pion1013@...>" <pion1013@...>
- Date: Tue, 07 Jan 2003 11:32:21 -0000
I'm trying to port Lua 4.0.1 to GP32, a handheld game machine based
on an ARM chip.
The entry point of any program written for GP32 with it's SDK is
Main, not main or WinMain. The problem is, if I want to use any of
the lua-calling function (say, lua_open()), the compiler gives me an
error, saying "Undefined symbol main (referred from kernel.o)."
I'm suspecting Lua is reffering to main() function. Where should I
look into, and what should I change? Please help.
I'm using ARM Developer Suite (or ADS for short) v1.2 and the target
processor is ARM9TDMI.
Won-Seok "Pion" Chang