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Funny you should mention that.

I'm doing the same thing.   Want to co-write an article?  I've already
put forth a proposal to the guys at GD Mag.

-TheAsh
Programmer At Large


-----Original Message-----
From: owner-lua-l@tecgraf.puc-rio.br
[mailto:owner-lua-l@tecgraf.puc-rio.br] On Behalf Of Christopher S.
Charabaruk
Sent: August 22, 2002 11:08 PM
To: Multiple recipients of list
Subject: Lua For Game Scripting article (Was: Re: Lua x Python)

Andre Carregal wrote:
> What if someone using Lua in game development wrote a similar article
for
> Gamasutra? Or if the Lua team submitted some Lua reference material to
> Gamasutra? The site is very popular in the game development community.

I've been working on writing an article on using Lua in games, though 
for how long I've been writing it, it hasn't gone very far. AFAIK there 
aren't too many article on embedding languages into games, more 
scripting articles focus on creating new scripting languages themselves.

I'd love to get my article reworked and rewritten for publishing in 
GDMag and Gamasutra, if for no other reason than to have something to 
boast about at a future Toronto IGDA chapter meeting. :) What's already 
written is available at this (somewhat long) URL:
    http://www.meldstar.com/ccharabaruk/writings/Using_Lua_In_Games.html

It's not too much, sadly, and I realize that I missed out on how to set 
up C/C++ functions for use in Lua. That's why I want to give it a 
complete restart.


-- 
Chris 'coldacid' Charabaruk <ccharabaruk [at] meldstar [dot] com>
Meldstar Studios <http://www.meldstar.com/> - Creation, cubed.