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- Subject: Re: Problems with tolua...
- From: "Nutritious Games - Tue Hald Madsen" <tue@...>
- Date: Wed, 29 May 2002 17:52:21 +0200
Well, thankyou for the bug fix, Christian Vogler.
However, that did not fix my problem.
Im calling tolua_TestClass_open() from within a public non-static member function.
The debugger followed the program like this:::::::
TestClass::StartUp() ->
tolua_TestClass_open(LuaState *) ->
tolua_open(lua_State *) ->
toluaI_getregistry (lua_State* L, char* field) ->
lua_getref (lua_State *L, int ref)
The debugger stops inside LUA in lua_getref() at the following point:
(marked with @@)
LUA_API int lua_getref (lua_State *L, int ref) {
if (ref == LUA_REFNIL)
ttype(L->top) = LUA_TNIL;
else if (0 <= ref && ref < L->refSize &&
@@(L->refArray[ref].st == LOCK || L->refArray[ref].st == HOLD))
*L->top = L->refArray[ref].o;
else
return 0;
api_incr_top(L);
return 1;
}
At this point, ref is 0 and the L->refArray[ref] is something like {...} (i guess it means empty).
However, L->refSize is 119539488.
I hope it gives some kind of picture of my problem.
Tue Madsen