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- Subject: Re: Problems with tolua...
- From: Christian Vogler <cvogler@...>
- Date: Wed, 29 May 2002 10:14:26 -0400
Hi,
On Wed, May 29, 2002 at 12:10:13PM +0200, Nutritious Games - Tue Hald Madsen wrote:
> I have a little problem. When I use tolua, i get a debug error when
> trying to call the tolua_myclass_open() function from inside a
> member function of my class. I have compiled the tolua library into
> a lib file, wich also contains lua 4.0. I use the tolua 4.0a.
> Am I calling the wrong function at a wrong time ?
a "debug error" is not very specific, so I can't even guess what is
going on.
However, as a shot in the dark, tolua contains a rather nasty bug that
corrupts the heap. Try applying the following patch - even if it does
not solve your specific problem, it fixes a different one that might
bite you later.
--- snip ---
RCS file: /home3/cvogler/src/cvs/3rdParty/tolua/src/lib/tolua_gp.c,v
retrieving revision 1.1.1.1.4.1
retrieving revision 1.1.1.1.4.2
diff -u -r1.1.1.1.4.1 -r1.1.1.1.4.2
--- src/lib/tolua_gp.c 2001/03/06 03:50:09 1.1.1.1.4.1
+++ src/lib/tolua_gp.c 2001/03/11 23:43:29 1.1.1.1.4.2
@@ -40,7 +40,13 @@
int tolua_getvalue (lua_State* L, int narg, int def)
{
- return lua_gettop(L)<abs(narg) ? def : narg;
+ if (lua_gettop(L)<abs(narg))
+ {
+ lua_pushnil(L);
+ return lua_gettop(L);
+ }
+ else
+ return narg;
}
int tolua_getbool (lua_State* L, int narg, int def)
--- snip ---
Regards
- Christian