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On Mon, 15 Oct 2001 paul@theV.net wrote:

> We pretty much had every bit of the core (db access, GUI, scene &
> sprites, events, network, etc) accessible through Lua, and the entire
> game was about 20,000+ lines of lua codes, including resource
> settings. It was great.

Sounds interesting.  Can you tell us more about the game?

-Thatcher