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Good luck! You've made a good choice.

You should just read the Lua reference manual. It's description of the C
API
is complete, easy to follow, and even has examples. Much more than one
has
come to expect from "manuals" for free/free software (choose your
definition)
and a true credit to the authors.

R.


Tim Conkling wrote:
> 
> I am interested in providing support for scripted sprite behaviors in a game
> I'm writing in C. This is my first time ever providing support for a
> scripted language in a program I've written, and Lua seems that it will suit
> my purposes very well. I have made my way through "Programming in Lua," the
> text that is available from the Lua home page, but this book is only a draft
> and the section on the C API is incomplete. I am looking for another
> resource that will help me along these lines. I am a complete Lua newbie,
> aside from the few days' experience I have had with this book.
> 
> Thanks,
> Tim
> --
> Tim Conkling
> Vaporware Software
> <http://members.mint.net/conkling>