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- Subject: Re: Titmouse editor/debugger
- From: "Joshua Jensen" <jjensen@...>
- Date: Sun, 22 Jul 2001 21:19:40 -0600
To clarify: Titmouse is great if you can put the debugger GUI in your
application... but for the type of apps I write, it isn't possible.
Phew... note to self... check grammar first.
----- Original Message -----
From: "Joshua Jensen" <firstname.lastname@example.org>
To: "Multiple recipients of list" <email@example.com>
Sent: Sunday, July 22, 2001 9:16 PM
Subject: Re: Titmouse editor/debugger
> I've been trying to convince my place of work to let me release the code
> a remote debugger for Lua (over a network). It's great if you can put the
> debugger GUI in your application, but for the type of apps I write, it
> possible. However, I would be happy to take questions regarding
> implementation, if anyone cares.
> ----- Original Message -----
> From: "Philippe Lhoste" <PhiLho@gmx.net>
> To: "Multiple recipients of list" <firstname.lastname@example.org>
> Sent: Friday, July 20, 2001 7:42 AM
> Subject: Titmouse editor/debugger
> > Hello.
> > I was looking for an example of implementation of the debugging
> > Lua, when I found a link to Titmouse.
> > I almost forgot it existence!
> > >From my archive, Roman Vanicek wrote:
> > > Sent: Monday, April 16, 2001 4:44 PM
> > > Subject: [ANNOUNCE] mod_lua and titmouse editor/debugger
> > >
> > > Hello all!
> > >
> > > I have put together some pieces of Lua related tools and code I
> > > have done in
> > > hope that maybe some of you may find it useful.
> > >
> > > The first one is mod_lua - simple Apache module with some nice
> > > (debugging info on errors, PHP style coding in HTML files).
> > >
> > > The second one is integrated Lua editor/debugger for windows based on
> > > Scintilla source code editor.
> > >
> > > Everything can be found at http://www.xtgsystems.com/lua/. You
> > > may find some
> > > use for it or at least reuse some part of these in your own apps and
> > > projects.
> > >
> > > Have a good time!
> > > Roman
> > Since then, I can recall having seen another posting, but I have found
> > replies, including mine, asking for some source code (always want more
> > reporting some problem to make it work...
> > Well, if you go to the above link, you will see that there is a third
> > release, *with source code*, and it works!
> > I don't know why Roman haven't updated the information, perhaps just
> > time. I just hope he didn't wanted to keep this information confidential
> > Great to have at least a good Lua debugger under Windows.
> > Even greater that it uses Scintilla! BTW, don't forget to put
> > in the same directory as Titmouse.exe, otherwise it crashes. A check for
> > result of LoadLibrary would be good here. Since I have the source, I
> > and improve it.
> > Regards.
> > --
> > --._.·´¯`·._.·´¯`·._.·´¯`·._.·´¯`·._.·´¯`·._.·´¯`·._.--
> > Philippe Lhoste (Paris -- France)
> > Professional programmer and amateur artist
> > http://jove.prohosting.com/~philho/
> > --´¯`·._.·´¯`·._.·´¯`·._.·´¯`·._.·´¯`·._.·´¯`·._.·´¯`--
> > Sent through GMX FreeMail - http://www.gmx.net