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Also this configuration you can use it for GUI applications as well but the graphics sometimes look bit different and old. For GUI applications you can choose a Manifest for windows to make the graphics look updated. So that was the reason I prepared a separate project for GUI applications for selection icons and manifests.

On Mon, Nov 25, 2019 at 5:04 PM Milind Gupta <> wrote:
Hi Stefan,
          When you told me you wanted to do a IUP application I sent you the srlua compile project for GUI applications. When you compile with that the console things don't work (I don't know why). For console applications compile srlua using this code blocks configuration:

Let me know if that works for you now.


On Mon, Nov 25, 2019 at 2:12 AM Stefan Schroeder <> wrote:
With the help of Milind's codeblocks project I have been able to
compile srlua and glue,
but not all is good.

How I compile now:

Using srlua-102 as recommended by Luiz Henrique de Figueiredo from

Compiling like this:

    mingw32-gcc.exe -Wall -O2 -static-libgcc  -c srglue.c -o glue.o
    mingw32-g++.exe  -o glue.exe glue.o  -s
    mingw32-gcc.exe -Wall -O2 -static-libgcc -I. -I$(LUA_INCDIR) -c
srlua.c -o srlua.o
    mingw32-g++.exe  -o srlua.exe  srlua.o -s $(LUA_DLL) -mwindows
    .\glue.exe .\srlua.exe test.lua out.exe

With test.lua having
  print("hello world")

While it compiles and creates "out.exe", it doesn't work, because
"out.exe" doesn't print anything when run (no error, but also no

Using TDM-GCC-5.1.0-3 and Lua-5.3.