lua-users home
lua-l archive

[Date Prev][Date Next][Thread Prev][Thread Next] [Date Index] [Thread Index]

> On 8 Sep 2017, at 5.16, KHMan <> wrote:
>  "Most games nowadays use components one way or another"
> I'm not familiar with this "components" thing, or maybe I just didn't look in the right places. I am also confused by "runtime traits".

There's a pretty good explanation of entity-component systems in Wikipedia:–component–system