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- Subject: Re: Lua in Unity3D / Mono
- From: Johnson Lin <arch.jslin@...>
- Date: Tue, 12 Jun 2012 00:43:15 +0800
2012/6/12 Tim Mensch <email@example.com>:
> On 6/11/2012 4:37 AM, Alexander Gladysh wrote:
>> Anyone has Lua as a Unity3D plugin for Windows and OS X?
> ShiVa 3D is a similar game engine to Unity, only it uses Lua as its
> scripting language. It supports "Windows, Mac OS, Linux, iPhone, Android,
> BlackBerry, Palm, Wii and the iPad."
>  http://stonetrip.com/
Just FYI, its Lua environment has some different ... say conventions
for certain (minor) things. Like the usage of "this" keyword. I am not
sure if they really re-implemented something to introduce this new
keyword, or just replaced "self", which can be considered as a syntax
sugar when using colon invocation, with "this".
(However a preliminary search found out that "this" is used without
colon-style function defs, well.)