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- Subject: Re: LuaThread
- From: en dator <endator@...>
- Date: Fri, 10 Jun 2011 14:34:31 +0200
On Fri, Jun 10, 2011 at 11:30 AM, Mateusz Czaplinski <email@example.com>
I assumed you've seen the list on Lua wiki, but after the sentence
On Thu, Jun 9, 2011 at 11:22 PM, en dator <firstname.lastname@example.org
> Well, if none got LuaThread I guess I'd better look elsewere for a solution.
> The only other I have seen sofar is lanes/linda.
quoted above I'm not so sure, so as there's some small chance that
this might be helpful to you:
Maybe my statement was a bit harsh, I should probably have said that the only solution I have seen that looks interesting :)
I have read the wiki page although not lately and I have missed its last incarnation, I can't see it change anything though. I need concurrent active threads, not coroutines.
LuaThread with its shared state is ideal, Lanes with its message passing will probably work too even if the rewrite will be larger than I would want.