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On Mon, Oct 25, 2010 at 5:58 AM, David Kolf <> wrote:
> I suspect your game is using pre-compiled bytecode for Lua 5.1. As far
> as I heard, LuaJIT 1 uses the same bytecode but LuaJIT 2 has its own
> bytecode so it isn't completely compatible with Lua 5.1.

oh, I didn't think of that!
I found no precompiled lua files anywhere in the game path though. But
they can easily embed this in anything so I'd better not count on

Thanks a lot : )