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> Actually, I bet the problem is more fundamental. Last I checked, his
> code was based on LuaObjCBridge which is horribly out of date. It is
> not Objective-C 2.0 ready among other things and thus will prevent his
> application from being 64-bit.

I also think this is the problem.  There wasn't much effort put into
making the Lua plugin from what I can tell.  Just a few globals and
LuaObjCBridge, which doesn't make for the best interface.