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- Subject: Re: trying to make sense of debugging lua on chdk
- From: steve donovan <steve.j.donovan@...>
- Date: Thu, 10 Sep 2009 08:50:40 +0200
On Thu, Sep 10, 2009 at 5:09 AM, Matt Kime <firstname.lastname@example.org> wrote:
> can someone point me toward the "hello world" of lua debugging?
I'm assuming that the Lua code is running on the camera, so one option
there is RemDebug.
This uses sockets to do remote debugging. Does chdk provide something like this?
A derived project is http://luaforge.net/projects/clidebugger/ which
doesn't use sockets, runs remotely. So if you have a basic interactive
mode, that could also be your best friend.