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- Subject: Re: Can LuaInterface use an existing lua installation ?
- From: gary ng <garyng2000@...>
- Date: Mon, 28 Apr 2008 23:20:00 -0700 (PDT)
thanks. I have seen that but it gives me the
impression that it is a fork of luainterface ?
Beside, seems that luainterface has a slightly larger
community so I was hoping that it would have more bugs
ironed out, not that I thought luanet is buggy just
that I think the more people use a piece of software,
the less bug it has, assuming same level of
would give it a second look.
--- Erik Hougaard <email@example.com> wrote:
> Have you tried my lua.net
> (www.luaforge.net/projects/luanet) ?
> gary ng wrote:
> > Thanks. I have considered that too. However,
> > of the VC runtime nightmare, I was thinking of
> > the problem solve once and for all and opt for the
> > .NET integration.
> > For those who is interested, after dropping back
> to an
> > older version of LuaInterface, I achieved half of
> > I want, from CLR -> Lua(full access of C modules)
> > CLR.
> > Though not pure Lua -> CLR.
> > I find this a pretty nice solution on Windows. I
> > write Windows application in C#/VB.NET/IronPython
> > use Lua for the guts. Sure I can use IronPython
> > but IronPython cannot use C modules of CPython.
> > I am waiting for the new LuaCLR which sounds very
> > interesting too.
> > --- Ross Berteig <Ross@CheshireEng.com> wrote:
> >> As a shameless plug, and a reminder to myself to
> >> push the
> >> project along, you might want to see of Lua
> >> Service
> >> (http://luaforge.net/projects/luaservice/) does
> >> you
> >> need.
> > Be a better friend, newshound, and
> > know-it-all with Yahoo! Mobile. Try it now.
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