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- Subject: Re: Ideas for faster math in lua
- From: Roberto Ierusalimschy <roberto@...>
- Date: Thu, 14 Feb 2008 16:21:43 -0200
> I would like to be able to process lots of small mathematical objects
> (vector3 and quaternions) in a resource constrained environment (computer
> game), without having to pay the cost of new-ing and garbage collecting
> them. I.e. I would just like to reuse a pool of existing objects.
Did you meet performance problems or are you just anticipating them?