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On Wed, Feb 13, 2008 at 02:32:13PM +0200, Ivan-Assen Ivanov wrote:
> We are using heavily Lua in games. We do C-to-Lua calls
> on each frame to render our UI (which is almost entirely in Lua), and
> on each user input message (mouse move, key press, controller action
> etc.).

Is there some tutorial or samples how to integrate lua in game?
I would like to learn how can system as Ivan-Assen Ivanov describe
be implemented.
Maybe there is some simple open source game that use this concept?