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Scite-debug spawns a Lua process using any 'lua(.exe)" on the path;
modify if you're using the silly LuaBinaries conventions ;)

So although the debugger is written in Scite's internal copy of Lua,
it never evaluates anything in that context.

steve d.

On Nov 12, 2007 5:45 PM, Shmuel Zeigerman <> wrote:
> My concern is that the debugger will use "one Lua" (statically
> linked with SciTE) while the scripts might call "another Lua"
> (contained in the Lua DLL), when they require() external libraries
> linked against Lua DLL).