[Date Prev][Date Next][Thread Prev][Thread Next]
- Subject: RE: new version question
- From: "Martin Dvorak" <mdvorak@...>
- Date: Fri, 21 Apr 2000 22:42:13 +0200
> If you put a hook on the globals table to prevent those objects
> from accessing it, and don't give those objects any pointers to
> objects(tables) that you don't want them to have access to, they
> should be effectively isolated even if they were all in the same
> Lua state.
I know about this, but it's not what I want to do. I really need
each object to have its own environment, for many reasons. For
example to be able to cut any object off (destroy their state)
anytime I need.
So, I really need to create some kind of communication center
in C which will handle requests from environments to access
variables in environments of other objects. Or does it sound
like a really bad idea?