Operators Tutorial |
|
We'll use the =
expression shorthand notation for this page. The values can easily be assigned to a variable, e.g.,
> x = 7
> print(x)
7
> = 7
7
Lua has the usual binary arithmetic operators.
> = 2+3, 5-12, 2*7, 7/8 5 -7 14 0.875 > = 5*(2-8.3)/77.7+99.1 98.694594594595
> = -(-10), -(10) 10 -10
> = 15%7, -4%3, 5.5%1 1 2 0.5
> = 7^2, 107^0, 2^8 49 1 256
Relational operators are supplied which return the boolean values true
or false
.
==
equal to
~=
not equal to
<
less than
>
greater than
<=
less than or equal to
>=
greater than or equal to
Examples:
> = 1 == 1, 1 == 0 true false > = 1 ~= 1, 1 ~= 0 false true > = 3 < 7, 7 < 7, 8 < 7 true false false > = 3 > 7, 7 > 7, 8 > 7 false false true > = 3 <= 7, 7 <= 7, 8 <= 7 true true false > = 3 >= 7, 7 >= 7, 8 >= 7 false true true
> = "abc" < "def" true > = "abc" > "def" false > = "abb" < "baa" true > = "abc" == "abc" true > = "abc" == "a".."bc" true
> = {} == "table" false > = {} == {} -- two different tables are created here false > t = {} > t2 = t > = t == t2 -- we're referencing the same table here true
> = "10" == 10 false > = tonumber("10") == 10 true
Lua provides the logical operators and
, or
and not
. In Lua both nil
and the boolean value false
represent false in a logical expression. Anything that is not false (either nil
or false
) is true
, including 0, which might be surprising coming from some other languages. There are more notes on the implications of this at the end of this page.
> = false==nil -- although they are both considered false by logical operators, they're still different values false > = true==false, true~=false false true > = 1==0 false
The keyword not
inverts a logical expression value:
> = true, false, not true, not false true false false true > = not nil -- nil represents false true > = not not true -- true is not not true! true > = not "foo" -- anything not false or nil is true false
The binary operator and
does not necessarily return a boolean value true
or false
to the logical expression x and y. In some languages the and
operator returns a boolean dependent on the two inputs. Rather in Lua, it returns the first argument (without even executing the second one) if its value is false
or nil
, and the second argument if the first argument is not false
or nil
. So, a boolean is only returned if the first argument is false
or the second argument is a boolean. Aka minimal evaluation.
> = false and true -- false is returned because it is the first argument false > = nil and true -- as above nil > = nil and false nil > = nil and "hello", false and "hello" nil false > = false and print("hello") -- the print function isn't evaluated, so "hello" isn't printed false
> = true and false false > = true and true true > = 1 and "hello", "hello" and "there" hello there > = true and nil nil > = true and print("hello") -- the print function is evaluated here, so "hello" is printed hello nil
The or
binary operator also does not necessarily return a boolean value (see notes for and
above). If the first argument is true it is returned, otherwise the second argument is returned. So, a boolean is only returned if the first argument is true
or the second argument is a boolean.
> = true or false true > = true or nil true > = "hello" or "there", 1 or 0 hello 1 > = true or print("hello") -- the print function isn't evaluated, so "hello" isn't printed true
false
or nil
.
> = false or true true > = nil or true true > = nil or "hello" hello > = false or print("hello") -- the print function is evaluated here, so "hello" is printed hello
This can be a very useful property. For example, setting default values in a function:
> function foo(x) >> local value = x or "default" -- if argument x is false or nil, value becomes "default" >> print(value, x) >> end > > foo() -- no arguments, so x is nil default nil > foo(1) 1 1 > foo(true) true true > foo("hello") hello hello
Even though Lua doesn't have a ternary operator (if/else expression), it's possible to create similar behavior with and
and or
:
value = condition and trueval or falseval;
and
has a higher precedence than or
:
value = (condition and trueval) or falseval;
and
to run trueval and return its value. Otherwise, the whole and
part of the expression will be false, triggering the or
expression to run falseval. Note that this has the issue that falseval will be run if trueval is nil
or false
. This can be worked around by negating the condition if you know falseval is always a "true" value, otherwise you'll just need to use an if-then-else statement.
This does not work in a case of "value = false and true or false".