Expressions Tutorial |
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We'll use the =
expression shorthand notation for this page. The values can easily be assigned to a variable, e.g.,
>x = 7
>print(x)
Output : 7
Lua has the usual binary arithmetic operators.
>print(2+3, 5-12, 2*7, 7/8) Output : 5 -7 14 0.875 >print(5*(2-8.3)/77.7+99.1) Output : 98.694594594595
>print(-(-10), -(10)) Output : 10 -10 Note: --10 will make it become a comment, so make sure you type it right like this: -(-10). Don't forget the parantheses
>print(15%7, -4%3, 5.5%1)
Output: 1 2 0.5
>print(7^2, 107^0, 2^8)
Output : 49 1 256
Relational operators are supplied which return the boolean values true
or false
.
==
equal to
~=
not equal to
<
less than
>
greater than
<=
less than or equal to
>=
greater than or equal to
Examples:
>1 == 1, 1 == 0 true false >1 ~= 1, 1 ~= 0 false true >3 < 7, 7 < 7, 8 < 7 true false false >3 > 7, 7 > 7, 8 > 7 false false true >3 <= 7, 7 <= 7, 8 <= 7 true true false >3 >= 7, 7 >= 7, 8 >= 7 false true true
>"abc" < "def" true >"abc" > "def" false >"abc" == "abc" true >"abc" == "a".."bc" true
>{} == "table" false >{} == {} -- two different tables are created here false > t = {} > t2 = t >t == t2 -- we're referencing the same table here true
>"10" == 10 false >tonumber("10") == 10 true
Lua provides the logical operators and
, or
and not
. In Lua both nil
and the boolean value false
represent false in a logical expression. Anything that is not false (either nil
or false
) is true
. There are more notes on the implications of this at the end of this page.
>false==nil -- although they represent the same thing they are not equivalent false >true==false, true~=false false true >1==0 false >does_this_exist -- test to see if variable "does_this_exist" exists. If no, then it will return nil. nil
The keyword not
inverts a logical expression value:
>true, false, not true, not false true false false true >not nil -- nil represents false true >not not true -- true is not not true! true >not "foo" -- anything not false or nil is true false
New example(2020) >local bruh = false >if not bruh then >>print("hai") >end Output : hai --If not bruh is the same as If bruh == false >local bruh = true >if bruh then >>print("hai") >end Output: hai --If bruh is the same as If bruh == true
The binary operator and
does not necessarily return a boolean value true
or false
to the logical expression x and y. In some languages the and
operator returns a boolean dependent on the two inputs. Rather in Lua, it returns the first argument if its value is false
or nil
, and the second argument if the first argument is not false
or nil
. So, a boolean is only returned if the first argument is false
or the second argument is a boolean.
>false and true -- false is returned because it is the first argument false >nil and true -- as above nil >nil and false nil >nil and "hello", false and "hello" nil false
>true and false false >true and true true >print(1 and "hello", "hello" and "there") Output : hello there >true and nil nil
The or
binary operator also does not necessarily return a boolean value (see notes for and
above). If the first argument is not false
or nil
it is returned, otherwise the second argument is returned. So, a boolean is only returned if the first argument is true
or the second argument is a boolean.
>true or false true >true or nil true >print("hello" or "there", 1 or 0) Output : hello 1
false
or nil
.
>false or true true >nil or true true >print(nil or "hello") Output : hello
This can be a very useful property. For example, setting default values in a function:
> function foo(x) >> local value = x or "default" -- if argument x is false or nil, value becomes "default" >> print(value, x) >> end > > foo() -- no arguments, so x is nil default nil > foo(1) 1 1 > foo(true) true true > foo("hello") hello hello
Ternary operators [2] are a useful feature in C. e.g.
int value = x>3 ? 1 : 0;
This behaviour can be partially emulated in Lua using the logical operators and
and or
. The C form:
value = test ? x : y;
value = test and x or y
E.g.
> print( 3>1 and 1 or 0 ) Output : 1 > print( 3<1 and 1 or 0 ) Output : 0 > print( 3<1 and "True" or "False" ) False > print( 3>1 and true or "false" ) true
This can be used for short hand to fill a hash:
> t = {} > t[1] = 12; > t[2] = 13; > for i=1, 3 do >> t[i] = (t[i] or 0) + 1 >end > for k, v in pairs(t) do >> print(k, v); > end Output : 1 13 2 14 3 1
However, there is a caveat: This only works when the first return value is not nil
or false
.
> print( 3>1 and 1 or "False" ) -- works Output : 1 > print( 3>1 and false or "oops" ) -- failed, should return false Output : oops > print( 3>1 and nil or "oops" ) -- failed, should return nil Output : oops
An important point to note is that the value 0
is not a false test condition in Lua. In some languages, for example C, a test of:
if (0) printf("true"); else printf("false");
> if 0 then >> print("true") >> else >> print("false") >> end true
false
, or nil
in place of 0:
> if false then print("true") else print("false") end false > if nil then print("true") else print("false") end false
The reason for this is historical. Lua did not support boolean types (i.e. true
and false
) before version 5.0. Previous to version 5.0 a value of nil
represented false. Now, both nil
and false
will act as a false condition in a test expression. E.g.,
> if nil then print("true") else print("false") end false > if 1 then print("true") else print("false") end true > if 0 then print("true") else print("false") end true > if 1==2 then print("true") else print("false") end false
Another point to note is that true
and false
are not numerical values, e.g., 1 and 0 as they are in some languages.
> = true, false true false > = 1 + true stdin:1: attempt to perform arithmetic on a boolean value stack traceback: stdin:1: in main chunk [C]: ?
Also, nil
is coerced into a boolean value when used with a logical operator:
>not nil true >not 1 false >not 0 false