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> Last time I looked at the source code, Lua didn't really have a concept of
> "ROMability", in the sense that you can't save data structures in ROM/flash
> and use them directly from there (without having to load then into RAM). In
> eLua it's possible to use the compiled bytecode directly from flash and
> there's also a "read-only string" type that keeps the *content* of the
> string in flash (just the content, not the whole TString data structure)
> and uses it from there. But all these require changes to the Lua source
> code.

Both would be interesting additions to next version. By "read-only
string" do you mean a string that is never freed? (All strings
in Lua are read only...)

-- Roberto