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- Subject: Re: Cross-platform way to compile a Lua module written in C
- From: Hugo Musso Gualandi <hgualandi@...>
- Date: Wed, 21 Jul 2021 11:12:12 -0300
I have similar requirement for Ravi when compiling AOT.
If you wouldn't mind, could you help me find the part of the source
code that is responsible for this? The one I could find is using
Linux-specific compilation flags, which is the same thing we're doing
for Pallene right now.