[Date Prev][Date Next][Thread Prev][Thread Next]
- Subject: Re: Crash when calling lua_pcall
- From: Vadim Peretokin <vperetokin@...>
- Date: Fri, 4 Dec 2020 07:10:59 +0100
The crash does not happen in 32bit Windows, 64bit Linux or 64bit macOS. Would 64bit Windows really be that different that it's exposing a flaw? I suspect something is wrong with my build rather than the code that is running, but I'll try `LUA_USE_APICHECK` anyway.
Is there nothing with the build angle that could be wrong here?