lua-users home
lua-l archive

[Date Prev][Date Next][Thread Prev][Thread Next] [Date Index] [Thread Index]


Wow. Visual Studio 2017 Community Edition is a BEAST! 49.6GB for the
full installation, but I can develop ANYTHING! (said with irony on the
Lua mailing list). It's funny because this used to make sense to me
too. Lua really has changed my perspective on development.

Russ

On Wed, May 17, 2017 at 9:09 AM, Russell Haley <russ.haley@gmail.com> wrote:
> On Wed, May 17, 2017 at 5:37 AM, Dirk Laurie <dirk.laurie@gmail.com> wrote:
>> Well, I don't have Windows 10, but a quick look at Google turns up
>> "One quick fix is to copy the dll into the same directory as your program."
>> That's the one I would try first (quick fixes always grab me).
>>
>> 2017-05-17 9:12 GMT+02:00 Russell Haley <russ.haley@gmail.com>:
>>> So I'm starting to see the complications now. The 64 bit binary "just
>>> works" on Window 10, but the 32 bit seems to still require mingw
>>> (Error message "The program can't start because libgcc_s_dw2-1.dll is
>>> missing from your computer").
>>>
>>
> Thanks, I'll look into that, but my gut feeling is the dll doesn't
> help for running other libraries (I don't know much about mingw yet).
> Chaining the mingw installer shouldn't be too difficult. My hesitation
> is two fold:
>
> 1) Most "installers" from the *nix world I have found so far do not
> use the MSI format (It looks like lr4win is the exception). I will be
> testing this tonight potentially
> 2) That introducing mingw means that the "native" development IDE for
> Windows still can't be used (I suppose Eclipse with CDT is an option).
>
> VS Studio is a constant on many developer computers. It makes sense to
> me that if Windows developers are a potential target audience, giving
> them access to the sources through the "native" toolset would be a
> good idea now that it's possible.
>
> Russ