[Date Prev][Date Next][Thread Prev][Thread Next]
- Subject: Re: Abstract classes and interfaces in Lua
- From: Jorge <xxopxe@...>
- Date: Mon, 17 Apr 2017 17:56:04 -0300
On 15/04/17 09:34, steve donovan wrote:
And here is something: I've
found myself using closures more and more, where a traditional OOP
model would need a class for implementation.
Closures in Lua have a strange property: they sort of do the right thing
without you having to do explicit design work as in Java or C++. You
just have to think about the scope of your variables: what declaration
is visible from where, and if you get that right, everything will just
work. And the scoping in Lua is very simple.