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What are you trying to achieve here? You're creating 100 tables but doing nothing with them, then only returning one?On Sun, Apr 10, 2016 at 1:16 PM, Jura Pk <marsgpl@gmail.com> wrote:Hello, community!I am stuck with a problem: when I'm trying to add 100 tables in Lua c stack, I receive segfault on function end.Code example:lua_example.c: http://pastebin.com/GFvLwMY2Makefile: http://pastebin.com/3EWJiVz7test.lua: http://pastebin.com/1y22XvzKMaybe I'm doing it wrong? What setting I should increase to be able to add 100 tables?local variables limit is 200 by default, registers limit is 254, so I don't get it.static int lua_example_test( lua_State *L ) {
for ( int i=0; i<100; i++ ) {
lua_newtable(L);
}
return 1;
}--Sent from my Game Boy.