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On Thu, Oct 15, 2015 at 7:13 PM, Mooffie <mooffie@gmail.com> wrote:
> mc^2 is a fork of Midnight Commander with Lua support:
>
>     http://www.typo.co.il/~mooffie/mc-lua/docs/html/
>
> ...but let's skip the verbiage and go directly to the screenshots:
>
>     http://www.typo.co.il/~mooffie/mc-lua/docs/html/guide/SCREENSHOTS.md.html
>
> Now, I assume most of you here aren't users of MC.
>
> So I won't bore you with description of how Lua makes MC a better
> file-manager. Instead, I'll just list some details that may interest
> any developer who works on extending some application.
>
> And, as you'll shortly see, you may find mc^2 useful even if you
> aren't a user of MC!
>
> So, some interesting details:
>
> * Programmer Goodies
>
>   - You can restart the Lua system from within MC.
>
>   - Since MC has a built-in editor, you can edit Lua code right there
>     and restart Lua. So it's somewhat like a live IDE:
>
>       http://www.typo.co.il/~mooffie/mc-lua/docs/html/images/screenshots/game.png
>
>   - It comes with programmer utilities: regular expressions; global scope
>     protected by default; good pretty printer for Lua tables; calculator
>     where you can type Lua expressions; the editor can "lint" Lua code (and
>     flag uses of global variables).
>
>   - It installs a /usr/bin/mcscript executable letting you use all the
>     goodies from "outside" MC:
>
>       http://www.typo.co.il/~mooffie/mc-lua/docs/html/guide/60-standalone.md.html
>
> * User Interface programming (UI)
>
>   - You can program a UI (user interface) very easily. The API is fun
>     yet powerful. It has some DOM/JavaScript borrowings in it: you can
>     attach functions to events like on_click, on_change, etc. The API
>     uses "properties", so your code tends to be short and readable:
>
>       http://www.typo.co.il/~mooffie/mc-lua/docs/html/guide/40-user-interface.md.html
>
>   - The UI has a "canvas" object letting you draw your own stuff. The
>     system is so fast you can program arcade games. Pacman, Tetris,
>     Digger, whatever:
>
>       http://www.typo.co.il/~mooffie/mc-lua/docs/html/classes/ui.Canvas.html
>
>     Need timers in your game? You've got them:
>
>       http://www.typo.co.il/~mooffie/mc-lua/docs/html/modules/timer.html
>
>   - This UI API is an ideal replacement for utilities like dialog(1).
>     You can write complex frontends to command-line tools with ease:
>
>       http://www.typo.co.il/~mooffie/mc-lua/docs/html/images/screenshots/frontend-scanimage.png
>
>   - Thanks to the aforementioned /usr/bin/mcscript, you can run your
>     games/frontends from "outside" MC:
>
>       http://www.typo.co.il/~mooffie/mc-lua/docs/html/images/screenshots/standalone-game.png
>
> * Misc
>
>   - You can compile it against Lua 5.1, 5.2, 5.3, or LuaJIT.
>
>   - Extensive documentation.
>


Hi,

can I install it using luarocks?


-- 


Best regards,
Boris Nagaev