[Date Prev][Date Next][Thread Prev][Thread Next]
[Date Index]
[Thread Index]
- Subject: Re: A rant about backward-incompatible changes
- From: Enrico Tassi <gares@...>
- Date: Tue, 14 Jul 2015 18:20:08 +0200
On Wed, Jul 15, 2015 at 12:05:23AM +0900, Simon Cozens wrote:
> On 15/07/2015 00:03, Daniel Silverstone wrote:
> > The one Lua-based project I have which really doesn't play nicely with multiple
> > lua versions simply refuses to work if the version is not the one it is written
> > for.
>
> I think the take-away here is that each minor revision of Lua should be
> regarded as a different language.
Exactly! In other words never start your scripts with #!lua, always
specify the Lua version.
BTW, a while ago I started a thread to make the point that standardizing
the Lua interpreter name would enable developers like you to just write
#!lua5.1 to select Lua 5.1 on all platforms.
Best,
--
Enrico Tassi
- References:
- A rant about backward-incompatible changes, Simon Cozens
- Re: A rant about backward-incompatible changes, Luiz Henrique de Figueiredo
- Re: A rant about backward-incompatible changes, Simon Cozens
- Re: A rant about backward-incompatible changes, Rob Kendrick
- Re: A rant about backward-incompatible changes, Simon Cozens
- Re: A rant about backward-incompatible changes, Coda Highland
- Re: A rant about backward-incompatible changes, Luiz Henrique de Figueiredo
- Re: A rant about backward-incompatible changes, Simon Cozens
- Re: A rant about backward-incompatible changes, Daniel Silverstone
- Re: A rant about backward-incompatible changes, Simon Cozens