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Hello,I have another question related to Lua's stat which is expected to be passed as 1st arg for Lua's function : is it thread safe ?
My application handles MQTT messages in asynchronous mode meaning messages handling (and consequently the Lua callbacks I want to call for every arriving messages) is running in a separate thread ... but it is safe to use the same lua_stat ? what will happen if a message arrive whereas the main thread is already running a Lua function ?ThanksLaurentThe misspelling master is on the Web.
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Quoi, des fautes d'orthographe! Pas possible ;-D.Le Mercredi 3 juin 2015 15h03, Laurent FAILLIE <l_faillie@yahoo.com> a écrit :
Ok, thanks to all for your replies.I'll make some tests with the provided information and will post the result (if it can help someone else).ThanksLaurent----The misspelling master is on the Web.
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Quoi, des fautes d'orthographe! Pas possible ;-D.Le Mercredi 3 juin 2015 14h19, Roberto Ierusalimschy <roberto@inf.puc-rio.br> a écrit :
> Another way is to store a reference in the Lua Registry:
>
> int myfuncref;
>
> static int foo(lua_State *L)
> {
>
> luaL_checktype(L,1,LUA_TFUNCTION);
> myfuncref = luaL_ref(L,LUA_REGISTRYINDEX);
> lua_pushinteger(L,myfuncref);
> lua_pushvalue(L,1);
> lua_settable(L,LUA_REGISTRYINDEX);
> return 0;
> }
luaL_ref does all the work (see the manual). This function should be
like this:
static int foo(lua_State *L) {
luaL_checktype(L,1,LUA_TFUNCTION);
myfuncref = luaL_ref(L,LUA_REGISTRYINDEX);
return 0;
}
> And to call that:
>
> static int bar(lua_State *L)
> {
> lua_pushinteger(L,myfuncref);
> lua_gettable(L,LUA_REGISTRYINDEX);
> lua_call(L,0,0);
> return 0;
> }
(It is simpler to use 'lua_rawgeti'...)
-- Roberto