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- Subject: Re: luaL_loadstring error with dumped chunk
- From: "Victor Bombi" <sonoro@...>
- Date: Fri, 10 Oct 2014 10:57:54 +0200
Once I had the same problem.
Solution was given in the list:
use luaL_loadbuffer instead of luaL_loadstring
----- Original Message -----
From: "Philipp Kraus" <philipp.kraus@tu-clausthal.de>
To: "Lua mailing list" <lua-l@lists.lua.org>
Sent: Friday, October 10, 2014 9:36 AM
Subject: Re: luaL_loadstring error with dumped chunk
Am 10.10.2014 um 08:23 schrieb Sean Conner <sean@conman.org>:
It was thus said that the Great Philipp Kraus once stated:
In my main I do something like
CInterpreter x("function abcd() print(‚test') end“)
CInterpreter y(x.m_binaryscript) <- This line creates the truncated chunk
error
IMHO luaL_loadstring adds the compiled script on the stack top, my Lua
dump function adds the full data into a std::string, because on a
std::string the chunk is ended with \0 (I have tested the call with
change
the std::string to std::vector<char> but I get equal errors). The
lua_pcall runs the script, which is on the stack top, so I don’t see my
mistake at the moment why the chunk with should be stored in the
std::string is incomplete.
Can anybody help me to create a correct dumping process?
One question, not knowing C++, but what happens when you call
(p_target)->append() with a string with embedded NUL bytes (and not just a
NUL character ('\0') at the end)? From your problem, it seems like
append()
will stop appending when it sees p_size non-NUL characters, or at the
first
NUL character.
-spc (lua_dump() produces binary data … )
Thanks for this hint, I have tested the code with a std::vector<char> also,
so on this I add the Lua
dump data into the vector, but this does not work. I get the same error
message.
My Code with the std::vector<char> shows:
int CInterpreter::dump( lua_State* p_interpreter, const void* p_source,
std::size_t p_size, void* p_target )
{
std::vector<char>* l_target = static_cast< std::vector<char>*
>(p_target);
const std::size_t l_beginindex = l_target->size();
try {
l_target->resize(l_beginindex + p_size);
memcpy( &((*l_target)[l_beginindex]), p_source, p_size );
} catch (...) {
return 1;
}
return 0;
}
And the Dump-Load-Call is: luaL_loadstring(m_interpreter,
&m_binaryscript[0])
with m_binaryscript = std::vector<char>
IMHO it seems, that I don’t add the correct data into my vector. I have sum
the p_size variable
and the vector or string has got equal number of elements.
Phil
-----------------------------------------------------
Dipl.-Inf. Philipp Kraus
Clausthal University of Technology
Department of Informatics
Julius-Albert-Str. 4, Room 211
D-38678 Clausthal-Zellerfeld
Phone: +49 - 5323 / 72-7109
EMail: philipp.kraus@tu-clausthal.de