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The Pluto library might be what you're looking for, I'm not sure if it
does in-memory serialization as well out of the box though:

If you can live with code serialization only, you could use the
builtin lua_dump() to serialize a function and its environment.

On Mon, Oct 6, 2014 at 6:25 PM, Philipp Kraus
<> wrote:
> Hello,
> I have encapsulate the lua_state in a C++ class and I can run my Lua scripts well, but I would like to create a Copy-Ctor which creates a fill in depended clone of the current lua_state.
> How can I clone the current lua_state with a full deep-copy? Does there exists a C API function, how can I do this?
> Thanks a lot
> Phil