[Date Prev][Date Next][Thread Prev][Thread Next]
[Date Index]
[Thread Index]
- Subject: creating inheritance with the lua API
- From: "Littlefield, Tyler" <tyler@...>
- Date: Sun, 03 Aug 2014 17:12:46 -0400
Hello all:
I'm working on this project:
http://github.com/sorressean/aspen
and want to seriously revamp scripting. All of my game-objects are
objects, so I'd like to wrap these in Lua and provide inheritance so
that I just need to add methods and they can override etc. I have a few
ideas and I'm hoping people can help with some solutions:
1) I'd love to have garbage collection actually free up the object.
2) Inheritance: I never deal with multiple inheritance, so that's not an
issue.
I'm having a really hard time writing this, however. Are there any
examples that show how to pull this off the right way? I'd ultimately be
happy with two classes, one of which inherits the other so I can see how
best to do that in the API.
I'd greatly appreciate any information/help. TIA,
--
Take care,
Ty
http://tds-solutions.net
He that will not reason is a bigot; he that cannot reason is a fool; he that dares not reason is a slave.