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Hi,
for those interested,
it is now possible to program Podball (https://sourceforge.net/projects/podball/) control modules in Lua!
I have made a simple example here: https://sourceforge.net/p/podball/code/ci/default/tree/bin/modules/lea/lea.lua
It is very dumb and simple. But you still have to beat it!
And I have other, better playing control modules, if you need a real challenge.

have fun,
Lars R.



On Wed, Jun 4, 2014 at 11:22 AM, Lars Ruoff <lars.ruoff@gmail.com> wrote:
Hi,

here's a (very short and simple) video of the game in action:
http://youtu.be/PhRPpSl3Z8s

So would someone be interested in developing the Lua bindings?

br,
Lars




On Sat, May 31, 2014 at 8:47 PM, Lourival Vieira Neto <lourival.neto@gmail.com> wrote:
On Sat, May 31, 2014 at 2:31 PM, Bertrand Mansion <lua@mamasam.net> wrote:
>
> Le 31 mai 2014 à 12:12, Lars Ruoff <lars.ruoff@gmail.com> a écrit :
>
> Hi,
>
> My name is Lars Ruoff aka "Scrontch".
> I've been working on a spare time project named Podball, which i would like
> to introduce to this community:
> Podball is a futiristic (soccer-like) ball game, where pods try to kick a
> ball in the other team's goal.
> But more importantly, it is a programming contest, where people are
> encouraged to programm their own control algorithms that handle the actions
> of their team.
>
> You will find more details on the Sourceforge project pages:
> https://sourceforge.net/projects/podball/
> And especially on the Wiki there:
> https://sourceforge.net/p/podball/wiki/Home/
>
>
> Lua, Soccer, Brasil... :)

It reminds me "button football" [1], a game played in Brazil.

[1] wikipedia.org/wiki/Button_football

Regards,
--
Lourival Vieira Neto