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- Subject: Re: tweaking luac to compile all required .lua files
- From: Philipp Janda <siffiejoe@...>
- Date: Mon, 28 Oct 2013 23:10:00 +0100
Am 28.10.2013 22:18 schröbte AllanPfalzgraf@Eaton.com:
We would like to compile Lua scripts and all their 'required' .lua files into a single output file that would have no dependencies other than .dll files.
Any thoughts?
Collect all `require`d Lua modules and paste them together wrapping
every module file in
local _ENV = _ENV -- every module needs it's own _ENV upvalue
package.preload[ "module1" ] = function( ... )
_ENV = _ENV -- _ENV upvalue must be the first upvalue
--
-- contents of file `module1.lua` inserted here
--
end
Finally, strip the shebang line of your main script, paste it at the
end, and feed the whole thing to `luac`.
... or you could use squish[1], or LOOP[2] (both Lua 5.1 only, I think).
[1]: http://code.matthewwild.co.uk/squish
[2]: http://loop.luaforge.net/release/preload.html
Allan Pfalzgraf
Philipp