[Date Prev][Date Next][Thread Prev][Thread Next]
- Subject: Re: Why Lua is not more popular
- From: steve donovan <steve.j.donovan@...>
- Date: Wed, 18 Sep 2013 11:53:37 +0200
On Wed, Sep 18, 2013 at 10:18 AM, Pierre Chapuis <firstname.lastname@example.org> wrote:
> OK, enough people have told me that they are interested.
> This is now officially a side project of mine now :)
Excellent initiative, sir! Count me in. We were trying to do
something very similar to this with the aborted LuaForge 2 initiative.
Since then the game has changed - it's easy to get convenient hosting
and repos (I like github but there are others apparently ;)) so the
idea is a human curated and ranked catalog of projects.
(You can see remants of that idea with Betrand Mansion's excellent
design mockup used for Lua Snippets
which was done with Sputnik by Jim Whitehead and myself)
There are social issues: traditionally we are all very _polite_ in
this community, and one of the rules is: don't bash a guy's package.
But quality control requires judgement, so that someone new can come
in and find the recommended solution. So if the culture could shift
a little bit - constructive criticism is not personal or disrespectful
- then this can really be useful.