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I wrote a fairly basic example of map<string,double> objects being
manipulated in Lua here:
https://github.com/Choonster/lua_cpp_example/blob/master/lua_cpp_example/lua_cpp_example.cpp

It's not multidimensional, but hopefully it demonstrates how to use
C++ objects with Lua.

Note: This is my first attempt at C++ (I have a bit of experience with
C), so please tell me if I've done anything stupid.