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On Sun, Jun 9, 2013 at 2:56 PM, Tim Hill <drtimhill@gmail.com> wrote:
> Lua cannot access userdata items directly (that is by design, its not supposed to!). However, you can write your own C/C++ functions and wire them into Lua, then call these functions from Lua, passing the userdata.
>
> On Jun 9, 2013, at 4:27 AM, Philipp Kraus <philipp.kraus@flashpixx.de> wrote:
>> ...
>> I have got multidimensional cubes in C++ and would like to push them into LUA. I would like to create a structure in LUA like
>> data[i][j][n] = 123

To complement Tim's answer, you'll be better off using a
`data:getElement(i, j, n)` method rather than successive
`__index(self, i)` calls, which would require some trickery.

-- Pierre-Yves