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I choose Lua 5.1 as my application's embedded scripting language, but when I port the application to a legacy
platform runs LynxOS 3.1 on PowerPC, things seems going wrong. I get following code run up on PC and everything looks good: void test_lua() { const char *code = "foo = 5\n"; double vfoo=0; lua_State *L = luaL_newstate(); (void)luaL_loadbuffer(L, code, strlen(code), "line"); (void)lua_pcall (L, 0, 0, 0); lua_getglobal(L, "foo"); vfoo = lua_tonumber(L, -1); lua_close(L); myTrace("vfoo = %f", vfoo); for(;;); } with PC (Visual C++ 6.0) I got expecting "vfoo = 5.000000" But with LynxOS/PowerPC I got "vfoo = 0.000000".
So what's going on for Lua on LynxOS/PowerPC ? I am wondering if there are some configurations for big-endian
machine, I looked for it in "luaconf.h" but find nothing. I also tried the configuration item "LUA_USE_POSIX" but no help. I know it's not a typical platform for lua programming. However, any suggestions are welcome and be appreciated. Samuel Li |