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On 27 February 2013 14:31, Andrew Starks <andrew.starks@trms.com> wrote:
> I love the Stackexchange post that someone wrote (I wish I could find
> and attribute), regarding the use of Lua for web development. It went
> along the lines of:
>
> If you are the kind of guy who likes to be productive quickly and
> early and don't need to understand everything about what you are doing
> or what is happening; use Ruby or Python. You risk complecting things
> [1], however. If you're the kind of person who likes to understand the
> entire language and everything about what is going on, then use Lua.
> The language is small enough to fit in your head, but composable
> enough to give you the needed power. It lacks a huge number of
> libraries, but most likely has what you need.
>
> ...

http://stackoverflow.com/questions/356160/which-game-scripting-language-is-better-to-use-lua-or-python