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2013/1/7 Thijs Schreijer <thijs@thijsschreijer.nl>: > > I made several updates, so it certainly could use an extra review. So please > let me know if you find any errors or have comments > luaState *L1; int saveState(luaState *L) { L1=L; return 0; } Can another routine, called later, use the save pointer L1?