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2013/1/7 Thijs Schreijer <thijs@thijsschreijer.nl>:

>
> I made several updates, so it certainly could use an extra review. So please
> let me know if you find any errors or have comments
>

luaState *L1;

int saveState(luaState *L) {
   L1=L;
   return 0;
}

Can another routine, called later, use the save pointer L1?