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On 22/09/2012 19.42, Jeremy Carter wrote:
When running some Lua script through the C API, and the script assigns
a custom _ENV (a sandbox whitelist) and then assigns some variables,
how can I access those variables later from the C API?

If I understood correctly what you're doing, you should find any 'global' created by your sandboxed function inside your sandbox_env table.

--
  Enrico