lua-users home
lua-l archive

[Date Prev][Date Next][Thread Prev][Thread Next] [Date Index] [Thread Index]


> Stefan,
> let me share my view on why people on lua-l  ignore/reject your
> ideas/postings. Let say, you came up with the greatest idea (after the
> sliced bread), created a prototype and demonstrated it and everyone
> loves the idea. Next, you ask people to join you in helping you
> develop it further. And here comes the problem. From your own postings
> to this list it is crystal clear that collaborating with you in any
> meaningful way is next to impossible. Whenever someone voices a
> dissenting opinion, you personally attack and insult them. A sign of a
> rude and immature behavior. It does not surprise me at all that people
> on this list are less than enthusiastic to joint your club despite the
> fact that some of your ideas could be genuinely brilliant.

Agreed. I have sent something along these lines this morning but it was on
the other thread and it has been blocked. Let us try again:

> -Mobile Lua is the next generation of Lua.
>
> It really is. You may question it because you don't see yet - but it still
> is true. Code mobility is the untapped superpotential of Lua.

I wouldn't say it like that but I agree that your concept has a lot of
potential. It shares some concepts with things that exist in computer
grids, projects such as Kerrighed
(http://www.kerrighed.org/man/migrate.2.html ;
http://www.kerrighed.org/man/checkpoint.1.html) / XtreemOS and Smalltalk.
I have also seen that idea floating around in a UX research lab in
2007/2008 for consumer devices (multitouch tables and PDAs).

So you are definitely not alone (and not the first one either) to have
that vision and I sure hope it becomes reality someday.

> So... the question here is: Where are the developers? Why are they not
> joining the project in droves?

At first, they didn't come because these things take time. Because the Lua
community is small; because we almost all have jobs and lots of other
things we like to do.

Initiating a large, successful Open Source project is hard. Doing so
inside the Lua community is even harder, bordering impossible. Your only
shot is to do most of it yourself. Look at how Mike did with LuaJIT.

Actually, you may have had a much better chance if you had pitched your
idea to VCs, raised capital and started a company to execute on your
vision. Yes, this is also extremely hard, I know. Just simpler that the
Open Source way IMO.

I can understand that you think: "I have a wonderful idea that will change
the world forever, these punks have a chance of being a part of it and
don't realize it". You need to figure out that these things take time.
Most geniuses were misunderstood for years.

Now of course things are way simpler: people won't come because you have
been behaving like a jerk out of anger. If you can't see that you have a
problem.

As I said earlier I like your vision and I think it will happen. Actually,
I think it will go even further.

Read http://files.catwell.info/essays/2012-01-19-foc.txt, I have written
that 9 months ago (no I had not taken any kind of drug...). Even though I
did not specifically mention it your project was one of the many things
that made me think that.

So yes, I like your vision, but I do not like your *character*. So if I
could give you a single piece of advice it would be: accept you have
screwed up, keep working alone on your project but *do not communicate
about it*. Emulate this guy http://bellard.org/ In a year or so, if you
have executed well enough to have produced something really awesome, show
it to the world and enjoy fame and success.

Oh, and stop posting to this list (like you had decided to do some time
ago). It is just not productive anymore.

I hope this answers your question.

-- 
Pierre 'catwell' Chapuis