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>> Seems conflicting to me, as the newthread only creates a thread, but still
>> returns a lua_State. Is then the lua_State description outdated?
>
> lua_State points to threads and threads point to the global state, so
> a lua_State indirectly points to the global state. We will try to
> clarify that in the manual.

> -- Roberto
>

Isn't that an implementation detail and irrelevant seeing as a
lua_State is a nice opaque data structure?