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> Do you have multiple lua_States created by lua_newstate, or just
> separate coroutines created by lua_newthread?

Sorry, should have mentioned that; 1 state with multiple coroutines. I'm
aware that I cannot execute a function from one state in another.

> -Rob
> 
> On Fri, May 11, 2012 at 09:54:13AM +0200, Thijs Schreijer wrote:
> > A lot has been written on callbacks, but couldn't find an answer to
> this one
> > in the archives;
> >
> > Does it make a difference on what (valid) lua_State object I execute
> a
> > callback? Does it change anything for the callback function being
> executed?
> > Or is there no difference, whatever lua_State is being used (as long
> as it
> > is valid)?
> >
> > Any pointers are appreciated.
> >
> > Thijs
> >